High Five

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[Steward] Biggerstaff

Biggerstaff picture
Stats
Lv. 75 L2ClanHallManager male
HP 2677 HP Reg. 9
MP 138 MP Reg. 3
Exp 0 SP 0
Combat
P.Atk. 795 M.Atk. 543
P.Def. 319 M.Def. 234
Atk.Spd. 253 Casting Spd. 333
Walk Spd. 80 Run spd. 1
Basic
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Social
Atk.Range 40
Map
Press to see the map
Inhabits in
Devastated Castle
 
skill Average M. Atk. Lv.11
Active
skill Average M. Def. Lv.11
Active
skill Average P. Atk. Lv.11
Active
skill Average P. Def. Lv.11
Active
skill HP Increase (1x) Lv.1
Active
skill MP Increase (1x) Lv.1
Active
skill One-handed Sword Lv.3
Active
skill Resist Full Magic Attack Lv.1
Active
none
skill Standard Type Lv.2
Active
skill Undead Lv.1
Active
Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.
  

Sells

 NameCrystPrice
itemFood for Wyvern  skill 
When the hunger gauge of a wyvern drops to 55% or below, its food will be consumed automatically.
-300
itemScroll of Escape: Clan Hall  skill 
A scroll that relocates you to your clan hall. If you don't have a clan hall, it will relocate you to the nearest village.
-500
itemDeluxe Food for Strider  skill 
When the hunger gauge of a Strider reaches 55% or below, its food will be consumed automatically. Food consumption efficiency improves while riding a Strider.
-300
itemPledge Shield
A shield that can only be used by the members of a clan that owns a clan hall.
-9900
itemRecipe: Elixir of Mental Strength (S-Grade) (100%) S
Usable by all races. The recipe for the Elixir of Mental Strength (S-Grade). Requires Create Common Item Skill Level 6.
-3360
itemHigh-Grade Life Stone - Level 70
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.
-864000
itemRecipe: Elixir of Life (S-Grade) (100%) S
Usable by all races. The recipe for the Elixir of Life (S-Grade). Requires Create Common Item Skill Level 6.
-3000
itemScroll of Escape: Town of Schuttgart  skill 
A magical scroll that relocates you to the Town of Schuttgart. Cannot be sold in shops.
-35000
itemScroll of Escape: Rune Township  skill 
A magical scroll that relocates you to Rune Township. Cannot be sold in shops.
-35000
itemScroll: Enchant Armor (A-Grade) A skill 
When enchanted, P. Def. increases by 1 for A-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4.
-240000
itemScroll: Enchant Armor (C-Grade) C skill 
When enchanted, P. Def. increases by 1 for C-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4.
-15000
itemDeluxe Food for Strider  skill 
When the hunger gauge of a Strider reaches 55% or below, its food will be consumed automatically. Food consumption efficiency improves while riding a Strider.
-300
itemBlessed Scroll of Escape: Clan Hall  skill 
A magical scroll that transports you to your clan hall. If you don't belong to a clan that possesses a clan hall, this scroll will have no effect.
-100000
itemScroll of Escape: Clan Hall  skill 
A scroll that relocates you to your clan hall. If you don't have a clan hall, it will relocate you to the nearest village.
-500
itemScroll: Enchant Armor (B-Grade) B skill 
When enchanted, P. Def. increases by 1 for B-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4.
-80000
itemFood for Wyvern  skill 
When the hunger gauge of a wyvern drops to 55% or below, its food will be consumed automatically.
-300
itemPledge Shield
A shield that can only be used by the members of a clan that owns a clan hall.
-9900
itemRecipe: Greater Dye of WIT[Wit+4 Men-4] (100%)
This recipe for Greater Dye of WIT [Wit+4 Men-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of WIT[Wit+4 Int-4] (100%)
This recipe for Greater Dye of WIT [Wit+4 Int-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of MEN [Men+4 Wit-4] (100%)
This recipe for Greater Dye of MEN [Men+4 Wit-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of MEN [Men+4 Int-4] (100%)
This recipe for Greater Dye of MEN [Men+4 Int-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of INT [Int+4 Wit-4] (100%)
This recipe for Greater Dye of INT [Int+4 Wit-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of INT [Int+4 Men-4] (100%)
This recipe for Greater Dye of INT [Int+4 Men-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of DEX [Dex+4 Con-4] (100%)
This recipe for Greater Dye of DEX [Dex+4 Con-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of DEX [Dex+4 Str-4] (100%)
This recipe for Greater Dye of DEX [Dex+4 Str-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of CON [Con+4 Dex-4] (100%)
This recipe for Greater Dye of CON [Con+4 Dex-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of CON [Con+4 Str-4] (100%)
This recipe for Greater Dye of CON [Con+4 Str-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Greater Dye of STR [Str+4 Dex-4] (100%)
This recipe for Greater Dye of STR [Str+4 Dex-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRefined Brown Skeleton Circlet Piece
An essential ingredient that a Dwarf needs to make a Refined Brown Skeleton Circlet. It can be sold at ordinary stores.
-23000
itemRecipe: Greater Dye of STR [Str+4 Con-4] (100%)
This recipe for Greater Dye of STR [Str+4 Con-4] can be used by all races. Requires Create Common Item Skill Level 6.
-29000
itemRecipe: Elixir of Life (S-Grade) (100%) S
Usable by all races. The recipe for the Elixir of Life (S-Grade). Requires Create Common Item Skill Level 6.
-3000
itemRecipe: Elixir of Mental Strength (S-Grade) (100%) S
Usable by all races. The recipe for the Elixir of Mental Strength (S-Grade). Requires Create Common Item Skill Level 6.
-3360
itemHigh-Grade Life Stone - Level 70
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.
-864000
itemHigh-Grade Life Stone - Level 76
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above.
-960000
itemTop-Grade Life Stone - Level 70
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.
-4320000
itemScroll: Enchant Weapon (A-Grade) A skill 
When enchanted, P. Atk. increases by 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. increases by 5 for two-handed swords, two-handed blunts, dualswords, and two-handed combat weapons. P. Atk. increases by 8 for bows. M. Atk. increases by 3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3.
-1800000
itemScroll: Enchant Armor (S-Grade) S skill 
When enchanted, P. Def. increases by 1 for S-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4.
-500000
itemSP Scroll: Highest Grade  skill 
A scroll that can load 500,000 SP.
-2000000
itemRecipe - Refined Brown Skeleton Circlet (10%)
All race crafting possible. Recipe needed to make a Refined Brown Skeleton Circlet. Requires the Create Common Item skill level 6.
-300000
itemRecipe - Refined Green Skeleton Circlet (10%)
All race crafting possible. Recipe needed to make a Refined Green Skeleton Circlet. Requires the Create Common Item skill level 6.
-300000
itemTop-Grade Life Stone - Level 76
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above.
-4800000
itemRefined Green Skeleton Circlet Piece
An essential ingredient that a Dwarf needs to make a Refined Green Skeleton Circlet. It can be sold at ordinary stores.
-23000
itemRecipe: Greater Haste Potion (100%)
This recipe for a powerful Haste Potion can be used by all races Requires Create Common Item Skill Level 3.
-600
itemPledge Shield
A shield that can only be used by the members of a clan that owns a clan hall.
-9900
itemFood for Wyvern  skill 
When the hunger gauge of a wyvern drops to 55% or below, its food will be consumed automatically.
-300
itemScroll of Escape: Clan Hall  skill 
A scroll that relocates you to your clan hall. If you don't have a clan hall, it will relocate you to the nearest village.
-500
itemBlessed Scroll of Escape: Clan Hall  skill 
A magical scroll that transports you to your clan hall. If you don't belong to a clan that possesses a clan hall, this scroll will have no effect.
-100000
itemDeluxe Food for Strider  skill 
When the hunger gauge of a Strider reaches 55% or below, its food will be consumed automatically. Food consumption efficiency improves while riding a Strider.
-300
itemScroll: Enchant Armor (C-Grade) C skill 
When enchanted, P. Def. increases by 1 for C-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4.
-15000
itemScroll: Enchant Armor (B-Grade) B skill 
When enchanted, P. Def. increases by 1 for B-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4.
-80000
itemScroll: Enchant Armor (A-Grade) A skill 
When enchanted, P. Def. increases by 1 for A-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4.
-240000
itemScroll of Escape: Rune Township  skill 
A magical scroll that relocates you to Rune Township. Cannot be sold in shops.
-35000
itemScroll of Escape: Town of Schuttgart  skill 
A magical scroll that relocates you to the Town of Schuttgart. Cannot be sold in shops.
-35000
itemPet Exchange Ticket: Cougar
-500000
itemRecipe: Greater Healing Potion (100%)
This recipe for a Greater Healing Potion can be used by all races. Requires Create Common Item Skill Level 5.
-180
itemRecipe: Hair Style Change Potion - G (100%)
This recipe for a potion that changes a character's hair style can be used by all races. Requires Create Common Item Skill Level 3.
-4000
itemRecipe: Greater Swift Attack Potion (100%)
This recipe for a potion allowing for greater swift attacks can be used by all races. Requires Create Common Item Skill Level 3.
-1200
itemRecipe: Greater Magic Haste Potion (100%)
This recipe for a Greater Magic Haste Potion can be used by all races. Requires Create Common Item Skill Level 3.
-1200
itemRecipe: Premium Fish Oil(100%)
This recipe for high-grade Fish Oil can be used by all races. Requires Create Common Item Skill Level 3.
-250
itemRecipe: Feathered Hat (100%)
This formula for making a Feathered Hat can be used by all races. Requires Create Item Common Skill level 6. The success rate is 100%.
-400000
itemRecipe: Daisy Hairpin (100%)
This technique for creating a Daisy Hairpin can be used by all races. Requires Create Common Item Skill Level 4.
-100000
itemRecipe: Mystery Potion (100%)
This recipe for a mysterious potion can be used by all races. Requires Create Common Item Skill Level 2.
-2000
itemRecipe: Hair Style Change Potion - A (100%)
This recipe for a potion that changes a character's hair style can be used by all races. Requires Create Common Item Skill Level 3.
-4000
itemRecipe: Hair Style Change Potion - B (100%)
This recipe for a potion that changes a character's hair style can be used by all races. Requires Create Common Item Skill Level 3.
-4000
itemRecipe: Hair Style Change Potion - C (100%)
This recipe for a potion that changes a character's hair style can be used by all races. Requires Create Common Item Skill Level 3.
-4000
itemRecipe: Hair Style Change Potion - D (100%)
This recipe for a potion that changes a character's hair style can be used by all races. Requires Create Common Item Skill Level 3.
-4000
itemRecipe: Hair Style Change Potion - E (100%)
This recipe for a potion that changes a character's hair style can be used by all races. Requires Create Common Item Skill Level 3.
-4000
itemRecipe: Hair Style Change Potion - F (100%)
This recipe for a potion that changes a character's hair style can be used by all races. Requires Create Common Item Skill Level 3.
-4000
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